2D Assets
These are the assets that i used in my final piece, the pieces i used where created on Piskel and i enjoyed making them, and i'm proud of the outcome.
3D Level design
Even though these drawings are very simplistic, its what helped me create a base for what i was doing, the more mathematical development was that x60 y120 z40.
Apart from middle it was z45.
These was the terms that helped me develop my build and it was very simple but very detailed in design.










